It needs to first be started up before you run your selected editing software (although a fix for this is planned for a future software version). At the moment the Tourbox Console also does not auto load with Windows or MacOSĪt the moment the Tourbox Console also does not auto load with Windows or MacOS. I've been using it on a self-built Ryzen PC (1700X) running Windows 10 and I would have liked the installation process to be a little more streamlined. The installation of the software is a little more complicated than usual as you have to install the drivers separately. To get things working you first need to download and install the Tourbox Console app which is available for Mac and PC – there’s no support for Andriod, iOS or Linux at the moment. Tourbox has two ports: USB-C for connection to your machine and USB 3.0 for pass-through. The round C1 and C2 buttons (upper right) are also on the small side. They also sit a little too flush as well, especially the top one. The 4 D-pad buttons are a little on the small side for me and the placement it slightly too close the the central dial. The dial (bottom left) could benefit from a sensitivity adjustment it’s a little too responsive for me and tends to slip around a bit. The scroll wheel (top left) is just about right in terms of resistance and can be clicked inward, providing additional functionality. The main central knob feels a little loose and could do with a bit more friction. As a tactile interface Tourbox generally succeedsĪs a tactile interface, Tourbox generally succeeds: The main 4 large buttons (3 on the main surface, 1 on the left side) are easy-to-use and have a mouse-like click with minimal travel. Even if it doesn't, keeping the unit free from fingerprints and smudges is a full-time occupation. I hope that this is not going to become a problem with Tourbox a few years down the road. The body is finished in a soft-to-touch rubber which initially rang alarm bells with me: I've had other products featuring a similar finish that turned into sticky messes over time due to chemical decomposition. Included in the box is the unit itself, a user manual, quick start guide and a 5ft braided USB-C to USB-A cable. This is likely because it's designed not to move around on your desk. It weighs in at 13.6oz / 385g, more than its small 4.6 x 4 x 2in / 11.7 x 10.2 x 5cm size might suggest. Since then I’ve been on the lookout for something as effective and tactile – is the Tourbox going to be the one? Design and handlingĪfter opening the box, what first struck me about Tourbox is how dense the product is. The first non-linear controller I ever used was the often praised Lightroom console some 25+ years ago. Initially offered via Kickstarter and after a successful campaign, Tourbox now retails for $170. There are cheaper options like Streamdeck from Elgato ($92), but these don’t offer quite the same tactile interface as Tourbox. Competitive options like the Loupedeck CT ($550) and Monogram ($330) offer similar functionality but at a price level that some might find difficult to justify. Support for any software with existing shortcutsĪt less than $200, Tourbox comes in at a unique price-point.11 buttons in 7 different sizes, all user-assignable.3 assignable dials, one with a clicking function.Tourbox can be customized to work with just about any type of software (as long as there are keyboard shortcuts) and for this review, we tested it with Adobe Photoshop and DaVinci Resolve. The Tourbox is a plug-in editing console intended to be used with editing (sound, photo and video) software, to speed up a professional's workflow. Tourbox's tactile controls are meant to be used by the non-dominant hand to help speed up workflow.
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